AI Insights · Timothy · July 2022
Top Down Games on iOS in Sweden Q2 2022: Performance Insights
Explore the performance of the top 5 top-down games on iOS in Sweden during Q2 2022, including trends in downloads, revenue, and active users.
During the second quarter of 2022, the top 5 top-down games on iOS in Sweden demonstrated varied performance in terms of downloads, revenue, and active users. Here's a closer look at each game's metrics based on data from Sensor Tower.
Diablo Immortal from Blizzard Entertainment, Inc. experienced significant fluctuations. Its weekly revenue peaked at approximately $49K in early June but tapered off to around $31K by the end of the month. Weekly downloads saw a sharp decline from 57K in the first week to just over 1K by the end of June. Active users similarly decreased from approximately 50K to 21K over the same period.
Supremacy 1914 by Bytro Labs GmbH showed a more stable revenue pattern, with a notable peak of about $4.4K in late April, followed by fluctuations around the $1K mark in June. Downloads dropped significantly from 25.8K in mid-April to less than 200 by the end of June. Active users also declined from a high of 27.6K in mid-April to around 6.6K at the end of June.
Exposed - Who's Most Likely To by Behind The App maintained a consistent weekly revenue, hovering around $4K throughout the quarter. Downloads showed a slight downward trend, starting at 6K and settling around 2.7K by the end of June. Active users followed a similar pattern, decreasing from 13.6K in early April to approximately 4.9K by the end of June.
Deliver It 3D from Voodoo experienced modest revenue figures, peaking at $40 in late April and dwindling to negligible amounts by the end of June. Downloads surged to 15.3K in late April but dropped to around 2K by the end of the quarter. Active users peaked at 22.9K in early May and gradually declined to around 13.5K by the end of June.
Magic Tiles 3: Piano Game by Amanotes Pte. Ltd. saw a relatively stable revenue stream, peaking at $1.6K in early April and maintaining around $800 in late June. Downloads fluctuated, reaching a high of 4.9K in mid-April and settling at around 3K by the end of June. Active users displayed a consistent pattern, peaking at 34.9K in mid-April and gradually decreasing to 29.1K by the end of the quarter.
For more detailed insights and trends, visit Sensor Tower.